Guild Wars have a variety of defense points with fortresses.
Defense points are structured as follows.
■ 1st level: Fortresses 1 - 6
- Fortresses: 6 (1 of the 6 will be the main fortress)
- Maximum guild members that can be placed at each fortress: 2
- Maximum guild members that can be placed in the whole level: 12
■ 2nd level: Fortresses 7 - 9
- Fortresses: 3 (1 of the 3 will be the main fortress)
- Maximum guild members that can be placed at each fortress: 3
- Maximum guild members that can be placed in the whole level: 9
■ 3rd level: Fortress 10
- Number of fortresses: 1
- Maximum guild members that can be placed: 4
■ Main fortresses
1 main fortress will appear on both the first and second levels.
On each of the first and second levels of a Guild War season, 1 fortress will be randomly selected as your main fortress.
If you destroy a level's main fortress, you won't need to destroy over half of the fortresses to go to the next level.
It's a good idea to think about all your fortresses overall, so that you get a good balance of defense team placements.
■ Buff effects
Each fortress has a buff associated with it, and if the right Rangers that correspond to that buff are placed there, you will be able to get the buff effect.
You can see the corresponding buffs at the bottom of each fortress icon, and also in the upper right corner of the fortress details screen.
Check the buffs and place the most appropriate guild members in each defense team.
■ Related